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Introduction
Architecture
and urban design have so far resisted a scientific formulation in part
because of their underlying complexity. The same reasons delayed the scientific
foundations of medicine, which was until very recently based as much on
superstition as on science. Efforts in the past to cast urban planning
in theoretical terms -- by identifying the processes that give rise to
observed forms -- have had little impact on actual development. There
exist three notable and recent attempts: (1) the pioneering work of Christopher
Alexander (Alexander, 1964; 1965; 1998; Alexander, Ishikawa et al.,
1977; Alexander, Neis et al., 1987) provides the backbone for this
paper; (2) the casting of urban patterns as fractals emphasizes their
linked hierarchies and microstructure (Batty and Longley, 1994; Batty
and Xie, 1996); (3) the formulation of urban questions in terms of relationships
and movement sheds light on the forces governing the growth of a city
(Hillier, 1996; Hillier and Hanson, 1984). Here, we will focus on connective
processes as the basis of the urban web.
A central component
of the human intellect is the ability to establish connections. Connections
between ideas result in a better understanding of nature. Recognizing
patterns that are hidden to the casual observer is the key to scientific
development. Neurological studies show that most of the human brain is
involved in visual perception, which suggests that intelligence has evolved
to support the perceptual process (Fischler and Firschein, 1987). The
ability to establish connections applies both to visual and to less obvious,
more abstract processes, and it is by developing the latter that mankind
has succeeded in dominating all other animal species. I will draw an analogy
between mental connections, and connections among urban elements that
give rise to a city or piece of urban landscape.
The urban web
is a complex organizing structure that exists primarily in the space between
buildings (Gehl, 1987). Each building encloses and shelters one or more
human activity nodes. External nodes range from being totally exposed,
to having various degrees of partial enclosure. The urban web consists
of all exterior and connective elements such as pedestrian and green areas,
free-standing walls, footpaths, and roads of increasing capacity from
a bicycle path up to an expressway. Empirical observations verify that
the stronger the connections, and the more substructure the web has, the
more life a city has (Alexander, 1965; Gehl, 1987).
The exposition
begins by stating three general principles. These are then developed into
a theory of the urban web, which provides practical rules for applications.
The need for different types of connections is discussed. A mathematical
result on the irregularity of connections shows why straight paths that
look regular on a plan are usually inadequate, and don't work for other
reasons (Figure 1). A model used in molecular biology that pairs elements
to achieve linkage is reviewed next. It demonstrates that the urban web
cannot exist without a minimum (and very large) number of connections.
Figure
1. Both the placing of the nodes and the connections between them
have to be optimized for human activity. (a) Four nodes placed so that
they look "regular" from the air; but this regularity forbids anything
more than minimal connections. (b) Multiple connectivity between the same
four nodes, seen in plan.
Next, how organized
complexity is achieved in a city is examined. Not enough complexity, and
a city is dead; if it has complexity without sufficient organization,
a city becomes chaotic and unlivable. Raising the degree of organized
complexity appears as one of mankind's fundamental drives throughout the
ages. One of the principal ideas underlying this work is that a city mimics
human thought processes, in that both depend on establishing connections.
This analogy makes the underlying reasons for why we build complex things
less mysterious.
The second
half of this paper lists some applications of the theory. Roads and paths
are the web connections, and we examine their piecewise structure and
proper hierarchy. Hints and practical advice to planners are provided
on how to build better neighborhoods. There are things that can be done
to regenerate existing neighborhoods with minimal effort. How the success
of a retail commercial area can be improved is mentioned. Finally, the
proper use of boundaries is discussed. There exist many situations where
one needs to inhibit or control connections instead of establishing them
at all scales. In a healthy city it is necessary to disconnect two regions
that will damage one another.
Structural principles of the urban web
The processes that
generate the urban web can be summarized in terms of three principles.
Though not exhaustive, they are entirely general, and this paper will
describe how they translate into practical design rules for specific situations.
Everything has to do with connections, and the topology of those connections.
The three principles may be stated as follows:
(1) Nodes.
The urban web is anchored at nodes of human activity whose interconnections
make up the web. There exist distinct types of nodes: home, work, park,
store, restaurant, church, etc. Natural and architectural elements serve
to reinforce human activity nodes and their connective paths. The web
determines the spacing and plan of buildings, not vice-versa. Nodes that
are too far apart cannot be connected by a pedestrian path.
(2) Connections.
Pairwise connections form between complementary nodes, not like nodes.
Pedestrian paths consist of short straight pieces between nodes; no
section should exceed a certain maximum length. To accommodate multiple
connections between two points, some paths must necessarily be curved
or irregular. Too many connections that coincide overload the channel's
capacity. Successful paths are defined by the edge between contrasting
planar regions, and form along boundaries.
(3) Hierarchy.
When allowed to do so, the urban web self-organizes by creating an ordered
hierarchy of connections on several different levels of scale. It becomes
multiply connected but not chaotic. The organization process follow
a strict order: starting from the smallest scales (footpaths), and progressing
up to the higher scales (roads of increasing capacity). If any connective
level is missing, the web is pathological. A hierarchy can rarely be
established all at once.
These principles
are suggested by results in mathematics. The terms are not new (Lynch,
1960), but their use here is more specific than in the work of previous
authors. As a result, the conclusions are stronger, and the allowed solutions
are more restricted. Urban growth has followed similar rules throughout
most of history. Urban planning in this century, however, incorporates
rules that are in many ways the opposite of the above principles. I will
show how the adoption of arbitrary design styles, which contradict the
relevant mathematical principles, destroys the urban web (Batty and Longley,
1994).
Connections
in architecture and urban design
Architecture ties structural
elements and spaces together to achieve cohesion. Connections in urban design
link three distinct types of elements with each other: natural elements,
human activity nodes, and architectural elements. Examples of natural elements
include a riverbank, a group of trees, a large boulder, or a patch of grass.
Human activities define nodes such as a workplace, a residence, a storefront,
or a spot to sit and drink a cup of coffee. Architectural elements include
everything that humans build to connect natural elements and reinforce their
activity nodes.
a- Connecting
nodes of human activity
Urban nodes are not
entirely defined by structures such as a prominent building or a monument.
They can be more fleeting or modest, such as a hot-dog stand or a shaded
bench. Nodes have to attract people for some reason, so a building or monument
will mark a node only if there is a well-defined activity there as well.
Prominent buildings and monuments that also provide a node for human activities
act as a focus for paths, and succeed. By contrast, architectural sites
that do not reinforce human activity are unsuccessful, isolating themselves
from the urban web.
A distinction
needs to be drawn between visual connections, and paths that connect the
physical movement of persons. As emphasized by Kevin Lynch (1960), and developed
later by Bill Hillier (Hillier, 1996; Hillier and Hanson, 1984), visual
connections are necessary for orientation, and for creating a coherent picture
of an urban setting. Nevertheless, because they do not always coincide with
paths and roads, they are not the primary focus of this paper. The interdependence
between visual connections and paths is highly complex, and will be treated
elsewhere.
The number and
types of connections between human activity nodes is (or should be) incredibly
large. Since the 1940s, urban planners have followed rules whose aim is
to create a plan with a high degree of geometrical regularity, at least
in the urban core (Alexander, 1965; Batty and Longley, 1994; Gehl, 1987).
This is often based on arbitrary stylistic ideas that frustrate both nodes
and connections. By concentrating on the visual simplicity of overall forms,
the human nodes are ignored until it is too late to define them properly.
As a result, human activities have to fit into a pre-existing built matrix
that can never hope to accommodate them (see Figure 1).
Architectural
elements connect to each other at a distance visually through symmetries,
similarity, and intermediate forms (Salingaros, 1995). There is a basic
difference between architectural and human connections, however. Functional
connections between human activity nodes are not amenable to a treatment
in terms of symmetries, because those patterns are highly complex. For this
reason, they tend to be ignored whenever a building or city is planned in
visual terms. It is the organized complexity of a functioning urban web
that determines its overall form, and not the other way around (see Figure
1). Organization combines multiple connectivity with a hierarchical ordering.
A piece of the urban web may look organized but be disconnected. Conversely,
another piece may look disorganized on plan, yet be highly connected and
functional.
b- Connective
paths are multiple and irregular
Every
element in an urban setting has a meaning insofar as it relates to human
activities. A complex process of organization connects the different nodes
of the urban web. Connections enable one to get easily to any point, preferably
by many different paths; what the neighborhood looks like to airplane
passengers is largely irrelevant. An ordered urban environment that is
strongly connected usually looks irregular from the air (Gehl, 1987; Hillier,
1996) (Figures 1 and 2). Geometrical regularity in the plan, while useful
as an organizing principle, is not necessarily experienced on the ground
(Batty and Longley, 1994).
Figure
2. Over-concentrations
of nodes and connections create a singularity. (a) Nodes are concentrated
into three separate clusters, and all connections are forced into two
channels. Such connections exceed the carrying capacity of the channels.
(b) The same nodes distributed with connections that work much better.
A mathematical theorem
says that two points can be connected by a straight line in only one way,
but they can be connected by curved lines in an infinite number of ways.
As we want the maximum possible number of connections between urban nodes,
we cannot insist on straight connections on a Cartesian (Hippodamian)
grid. As argued by Camillo Sitte, and verified by any observer, the curved
streets of medieval towns give the greatest pleasure. This result is mimicked
in modern suburban developments with curving streets, but those recent
examples have insufficient internal and external connections.
The modernist
idea of separating functions has been carried through to distinguish urban
from suburban regions by means of opposite (and arbitrary) stylistic appearances.
Geometrical regularity is the rule in urban regions. The opposite style
has been applied to suburban areas. In the 1960s it became fashionable
to build housing developments with curved streets. Connections are greatly
reduced by having looped streets and cul-de-sacs. This approach has as
its goal the isolation of nodes, which prevents the urban web from forming.
We have imitated a superficial visual style here (the irregularity of
medieval town plans) while failing to understand and reproduce the substance
of the original solution (a high degree of pedestrian connectivity).
The theory
of multiple connectivity is motivated and supported by a major result
in physics. In Feynman's path-integral formulation of quantum mechanics,
the interaction between two objects can be written as the sum of interactions
over all possible paths. To compute the total interaction strength, one
considers all possible paths linking two points, with appropriate weight
according to their probability of occurrence. One then integrates along
all of those paths to obtain the total interaction strength. By analogy,
if we want every node in the urban web to be strongly connected, that
is possible only via a multiplicity of irregular paths. (The Tokyo subway
provides an example of many networks layered on top of each other).
It is neither
necessary nor desirable to have all curved streets, however. There is
in principle nothing wrong with a rectangular grid plan, and it has obvious
organizational advantages. We criticize the rigidity of its most common
application, which frequently limits the number of connections. It is
possible to superimpose another grid at an angle to create diagonals;
this will provide multiple connectivity. As illustrated later in this
paper, one must allow paths to crisscross a rectangular road grid.
One could retain
the clarity of a rectangular grid, and decrease the fineness of its subdivisions.
Cutting into the rectangular grid with more parallel paths (vehicular
or pedestrian) creates cross-connections, and if they are vehicular, that
decreases the block size. Today, large city and suburban blocks frustrate
cross-connectivity by not permitting internal paths. In the case of large
commercial, residential, or government building complexes, it is necessary
to cut paths through each group, otherwise that region will be isolated
from the urban web. Large parking lots are pedestrian no-man's land, so
paths there must be protected by raised pavements and canopies. Individual
connections across an urban region will be composed of many smaller segments,
and be multiple and irregular.
c- Stability
against loss of connections
The
suggestion may be made that complex workable cities are those which have
a large degree of redundancy using the network concept. As you get more
and more ways of traversing the city through its nodes, then if you sever
a link between two nodes, the city still works. This is like the brain
(Fischler and Firschein, 1987). If you lose some connections (either through
injury, surgical intervention, or as a result of natural ageing), brains
still largely work. That is because they have so much redundancy that
messages still get through. Contrast this with machines that stop working
entirely when a minor circuit is damaged. This notion of stability against
cutting the network is complementary to the later idea of a threshold
for complexity. Research already exists on the stability of communication
networks where each line has a certain probability of failing, which applies
directly to the urban web.
d- Avoiding
channel overload
There
are functional reasons for multiple connectivity. Often too many paths
coalesce into one channel (see Figure 2). When the connections are all
of the same type, they compete with each other and exceed the channel's
capacity of flow. The singularity (a mathematical quantity that becomes
infinite) manifests itself as either a pedestrian or a vehicular traffic
jam. In instances where connections of different types coincide, the weaker
connections disappear altogether. For example, pedestrian or bicycle paths
cannot coexist with a highway. Connections on widely different levels
can crisscross but not coincide.
e- The "toy
model" from evolutionary biology
The
new science of complexity supports our proposals for urban design. A result
from random graph theory applied to a model in evolutionary biology illustrates
what actually happens in creating an organized urban web. It mimics the
process of building in history. Let us proceed to connect all the different
elements in an urban situation. We try to achieve maximum organization
by making adjustments to the components: moving them around, and modifying
them so that nodes and architectural elements connect to each other at
a distance. The goal is always to establish connections.
Organization
can be studied in terms of pairwise linking. Consider N elements
that are initially independent. Pick any pair at random and connect them,
repeating this process at every step. Each time, one link is established,
and in this way many small chains are created. The length of the largest
chain initially will be very small, and grows slowly. At some point two
or more chains will link. Up to N/2 steps, elements are linked
largely into pairs that are independent of each other. When the number
of pairwise connections exceeds N/2 , however, small chains begin
to connect into larger chains, and at some point between N/2 and
(N/2)lnN steps, many elements will link together to form
one giant multiply-linked chain (Bollobás, 1985; Kauffman, 1995)
(Figure 3). The larger the system, the more sudden this coalescence. The
system has undergone a phase transition from a disorganized into an organized
state. Further pairwise coupling will increase the size of this largest
chain, but only by small increments, since it may already connect more
than 80% of the elements (Bollobás, 1985; Kauffman, 1995).
Figure
3. Highly
simplified illustration of how random pairwise connections between N nodes
link 80% of them after about N/2 steps. Here, 3 out of 4 nodes are linked
together after 2 steps.
This result applies
to urban design in the following way. The planning process can either
be mimicked with a computer model, or it is carried out gradually in actual
building over the years. Connecting nodes incrementally will result in
a perceptible improvement in the organization of the overall structure.
What is seen is striking and is akin to a phase transition. A certain
point is reached when almost everything coalesces: organization has been
achieved. From this point on, every observer will experience the ensemble
as being linked together.
A phase transition
in complexity occurs; for cities, as the number of connections between
distinct nodes/places passes a certain order, then a very large proportion
of all nodes become connected suddenly. This explanation can be used for
classifying cities and certainly idealized cities and their geometry,
and it may even be linked to the performance of cities. This model of
course is like a percolation model used for water flow: when enough holes
appear in a porous medium, suddenly water passes through the material.
Similarly, when enough trees are linked to form a forest, then a forest
fire will spread throughout the forest. There exist quantitative results
on this phase transition between slow and rapid flow.
Organized
complexity versus empty purity
Architecture and urban
planning can be understood as processes that (ought to) increase the degree
of organized complexity. Much has been written about the organization
of complexity, especially from the biological point of view (Kauffman,
1995; Simon, 1962). Different processes occurring together generate complexity;
and if these are organized coherently, they result in organized complexity
(Weaver, 1948). Where very few processes are occurring the situation is
not complex to begin with. If, on the other hand, there is complexity
but it is unorganized, then we are faced with a chaotic situation. That
state is incomprehensible to the human mind, because it escapes our perceptive
abilities (Simon, 1962).
Mankind has
always striven to increase the organized complexity of its surroundings,
in parallel with a developing intelligence and improved grasp of natural
systems. This century has seen a deliberate reversal of the process. Architects
and urban planners became infatuated with visual simplicity and ignored
the fundamental process of organization, which is not visually simple.
We now have many examples of urban regions where the complexity has been
eliminated altogether by suppressing connections (Batty and Longley, 1994).
The search for visual purity in the plan has severely curtailed human
activities that led to urbanization in the first place (Figure 4).
Figure
4. Minimal connections in the Ville Radieuse. (a) Office building
is connected by overloaded channel to high-rise apartment block. (b) Factory
connected to residential suburb. (c) Mathematically, both (a) and (b)
are equivalent to parallel non-interacting strands that do not form a
web.
The principal model
for twentieth-century planning, the Ville Radieuse, does not permit
the connections that form the urban web. That model allows only pairwise
connections between home and workplace, and no others (see Figure 4).
What we have is a singular bundle of connected node pairs that do not
interact. This is equally true between office blocks and high-rise apartment
buildings, as it is between factories and suburban tract houses: the underlying
pattern is disconnected. The number of pairwise connections equals N/2
, which is the threshold before the "toy model" previously discussed begins
to connect internally. A fully connected graph needs the far greater number
of (N - 1)N/2 connections. The necessary linkage for sustaining
human life and activities is deliberately avoided in the Ville Radieuse.
Kevin Lynch
introduced the mental image of a city as a means for judging its success
(Lynch, 1960). Bill Hillier emphasizes the intelligibility of a city as
the ease with which one perceives the path structure (Hillier, 1996).
Here one may point out the crucial connection between hierarchical organization
and simplification. A chaotic process is simplified by organization without
necessarily losing any of its intrinsic content. Complex and diverse elements
are grouped together so that they cooperate, and as a result they appear
streamlined. By contrast, purification is a reducing process that loses
much of the information inherent in a system. It is unfortunately very
easy to confuse the two, with catastrophic consequences.
We now know
much more about the perceptive processes that map the urban web onto the
human mind. The two are very much alike, and consist of interacting connective
nets on several different levels. An idea, or a path, is established by
linking nearby strands of the network. The necessity of having many alternative
paths, and comparing them, is the key to reasoned thought. We can be forced
into one unique path by a planner, but that is not the way our mind works;
it is how a robot functions (Fischler and Firschein, 1987). The quest
for artificial intelligence in machines corresponds precisely in trying
to go from mindless simplicity to organized complexity.
The degree
of organization of any complex system depends directly on the ratio between
the number of connections and the number of nodes. The following comparison
is instructive. In conventional digital computers, the number of connections
is comparable to the number of nodes (transistors), which is roughly that
found in a minimal connected graph. In a brain, however, the number of
connections is some four orders of magnitude (i.e., 10,000 times) larger
than the number of nodes (nerve cells). Multiply-connected neural computers,
which are successful in pattern recognition, are somewhere in-between.
The mind-web analogy reveals just how enormous the density of connections
must be in a successful urban setting.
Some
applications of the theory
The remainder
of this paper discusses practical situations. The three principles give
rise to rules that suggest new techniques for building better neighborhoods.
These are applicable to urban planning on all scales. There are things that
can be done to regenerate existing neighborhoods. Altering and adding connections
can drastically improve how a region works. Fairly complete details for
specific solutions are already contained in the works of Alexander and his
collaborators (Alexander, 1998; Alexander, Ishikawa et al., 1977;
Alexander, Neis et al., 1987), Gehl (1987), and Greenberg (1995).
Theoretical support comes from the research results of Batty (Batty and
Longley, 1994) and Hillier (Hillier, 1996; Hillier and Hanson, 1984), and
their collaborators. Here, we show how the solutions follow from the theoretical
discussion in the first part of the paper.
a- Paths connect
complementary nodes
So
many well-meaning urban planners draw in footpaths on their designs that
are never used in practice. They then conclude that people no longer wish
to walk, and the next round of building eliminates the paths, now judged
to be irrelevant. Yet around the world, in older cities and suburbs, and
in regions that have not been destroyed by insensitive planning, people
prefer to walk, not only for recreation and exercise, but for their daily
routines. Incredibly, planners have forgotten humanity's basic means of
locomotion, and are now frustrating it by means of built structures.
I have put
off discussing until now the reasons why planned paths are seldom functional.
First is the connective process itself: in general, connections will occur
only between contrasting or complementary nodes. This follows from a basic
law in architecture (Salingaros, 1995), which itself rests on fundamental
physical principles (Figure 5). Electrical or fluid flow occurs only between
points of differing potential. The urban web is created by the need to
go from home to a school, a store, an office, or a park; there is much
less need to go from one house to another. One's "closest" friends usually
reside in several different neighborhoods, and don't coincide with one's
immediate neighbors.
Figure
5. Connections
form naturally only between contrasting or complementary nodes. Different
types of nodes (residential, school, office, store) are shown with distinct
numbers. (a) How connections between houses 1's are established by having
a neighborhood store 2 and park 3 nearby. (b) Amalgamation of connections
into a path that will be used.
The neighborhood
works only if contrasting nodes are placed so as to provide active links
between like nodes (see Figure 5). This is the key to constructing the
urban web: multiple connections are established between complementary
nodes, then amalgamated into paths that also connect like nodes. By
contrast, connections only between like nodes are just too weak to form
a path. This is the main reason why suburbs are dead. We need a balance
between like and opposite nodes. In amalgamating multiple connections
into one path, care has to be taken not to overload the channel, but this
is a concern only in high-density situations (see Figures 2 and 4).
Without a sufficient
density and variety of nodes, functional paths (as opposed to unused ones
that are purely decorative) can never form. Here we come up against the
segregation and concentration of functions that has destroyed the urban
web in our times (see Figure 4). There are simply not enough different
types of nodes in any homogeneous urban region to form a web. Even where
possibilities exist, the connections are usually blocked off by misguided
zoning laws. Distinct types of elements, such as residential, commercial,
and natural, must intertwine to catalyze the connective process (Alexander,
Ishikawa et al., 1977). Dysfunctional cities concentrate nodes
of the same type, whereas functional cities concentrate coupled pairs
of contrasting nodes.
Paradoxically,
connections occurring only between complementary nodes happens to be the
assumption under which modern suburban planning operates. Nevertheless,
this principle has been totally misapplied by today's planners who think
strictly of automotive trips, and ignore the far more important pedestrian
connections. The hierarchical ordering of different path types is crucial
to creating the web of connections, and will be analyzed in the following
sections. By reversing the relative importance of short versus long paths,
all the other connections in the urban web -- those not involving a car,
and the links between cars and pedestrians -- have been violated in modern
suburban developments.
b- Human scales
and piecewise connections
Pedestrians
require a certain limited range of scales, outside of which they cannot
function (Gehl, 1987). For example, people will not walk farther than
a maximum distance between nodes (which can be determined empirically).
This means that all useful pedestrian paths are connected piecewise: they
are continuous but not smooth (Figure 6). Large plazas fail because they
normally include footpaths that are too long; in most cases, those paths
are also exposed or ill-defined, making them even less functional. Suburbia
in general lacks paths of sufficiently short distance between nodes to
create a web.
Figure
6. Pedestrian
connections are made from small straight units, whose maximum length depends
on culture and place. Two nodes can be connected only by introducing intermediate
nodes where required by the smallest unit. (a) These two node groups cannot
be connected. (b) Introducing two new nodes allows a pedestrian connection
to be established.
A mathematical result
establishes the shape of individual path segments: the shortest distance
between two points is a straight line. Pedestrians will therefore go from
one node to another along the straightest possible line, avoiding corners,
stairs, and changes of level (Gehl, 1987). This result applies only to
the smallest scale. As discussed earlier, the need to have multiple paths
requires that on the large scale paths are curved and irregular. There
is no contradiction, for the two are related by another mathematical result:
any global curve is locally straight in the limit of small measure.
The entire
planning process actually follows from defining a proper pedestrian connection
between two activity nodes. If they happen to be too far apart we have
to introduce additional nodes at intermediate distances, otherwise this
connection will not work (see Figure 6). Nodes need to be connected: this
creates paths, which in turn create the need for other nodes. These new,
intermediate nodes need to be connected to existing nearby nodes, requiring
new paths, etc. In this way, the urban web generates itself. The more
coherent substructure it has, the more stable it is.
c- Hierarchy
and fractals
If
we look at a successful city from the air, the picture is obviously fractal
(Batty and Longley, 1994). This is not just a visual coincidence; Michael
Batty and his group have derived rigorously the essential fractal nature
of the urban web (Batty and Xie, 1996). By contrast, a picture of an artificial,
dead city looks highly regular in plan, and has no small-scale structure.
What we see in the first instance is a hierarchy of networks, all interrelated,
and on different scales, from an expressway down to footpaths. The small-scale
structure is what eventually guarantees the human liveability of a city;
the large-scale connections facilitate movement on a much higher scale.
Hillier and
his collaborators (Hillier, 1996; Hillier and Hanson, 1984) have run computer
simulations on how urban form is generated. Among the many results obtained
that are relevant to this issue, one overwhelming fact emerges: the spatial
structure of cities is the disorderly outcome of a long history of small-scale
incremental changes. The resulting patterns have neither geometrical nor
functional simplicity. The design of the global object -- the city --
emerges of its own accord from a locally ordered system. While I will
not review those results here, they underline the importance of beginning
with a small scale, and allowing it to evolve so as to influence the larger
scales.
d- The success
of retail areas and plazas
Mike
Greenberg, a keen observer of urban situations, analyzes the role connections
play in the success of retail areas (Greenberg, 1995). The nature of pedestrian
paths establishes a maximum but not a minimum length for each segment.
The more segmented a path is (by virtue of having more intermediate nodes)
the stronger and tighter the web structure. Older commercial streets provide
nodes (stores) next to each other. The variety and proximity of stores
allows them to be linked into a retail district. Large indoor malls go
one step further and also provide short connections between opposite facing
storefronts, which is not in general possible across a downtown street
(Greenberg, 1995) (Figure 7).
Figure
7. The
success of a retail area is determined by the density of its pedestrian
connections, listed in order of increasing effectiveness. (a) Strip mall,
where each store is connected only to the parking lot. (b) Main street
shopping, with stores on each side of the street. (c) Shops on a pedestrian
street or indoor mall have many more connections, thus reinforcing each
other.
The same solution
applies to a successful plaza. A pedestrian zone is not created by simply
banning vehicular traffic; it is defined by an overlapping and crisscrossing
of pedestrian paths. Pedestrianization is advisable if it is impossible
to define just one or two paths to accommodate all the pedestrian connections.
As argued above, different paths must link complementary points of interest.
A plaza that works is defined by having opposite types of nodes all around
it. If there is no traffic to impede a pedestrian, and if all possible
paths nearly cover an area, then it is better to make it a pedestrian
zone rather than to create many separate paths.
e- A path as
the edge of a region
Paths
are linear mathematical elements defined by the differentiation between
contrasting or distinct regions. A path through a uniform area is ambiguous,
because it divides the area into similar components on either side; it
could just as well be placed anywhere inside that area. (Note that a multiplicity
of well-defined paths is the opposite of an ambiguity in defining a single
path). A path succeeds only if it coincides with the boundary of an area
such as the edge of a building (Gehl, 1987), thus combining in an essential
manner two of Lynch's urban elements: path and edge (Lynch, 1960) (Figure
8). In the absence of an existing edge, a wall creates a division along
which a path can develop. Whereas Lynch noted that sometimes paths develop
along edges, we insist that paths and edges are potentially one unit.
In graph theory, which we propose as a means of understanding the urban
web, paths and edges are the same thing.
Figure
8. Paths
as edges of regions. (a) Nodes and path placed ineffectively; it is impossible
to define this path without creating another boundary. (b) Natural boundary
helps to fix and sustain this connection.
Maximal stability
requires every element of the urban web to reinforce every other element.
Otherwise, forces are generated that will unbalance or disrupt the design.
From the point of view of an area being divided, a path disturbs the original
unity of that area; it is an intrusion, and is therefore unsupported by
the area itself. It is very different when a path is created along a boundary
between two distinct areas. The path now supports the boundary, and vice-versa.
An architectural law defines units via contrast (Salingaros, 1995): any
division must be into a complementary pair, not a similar pair.
Additional
psychological data reinforce this property of paths. People do not feel
comfortable walking through the middle of spaces, with the same environment
(either open and unprotected, or walled-in) on both sides (Gehl, 1987).
This is an expression of subconscious feelings of being protected from
danger; one wants to be next to something solid, facing outwards. Paths
need to be protected by an edge. That is the reason why a chain-link fence
is no substitute for a wall, and also why huge parking lots are so dehumanizing.
The other extreme, where a path is walled-in on both sides, is claustrophobic.
A plaza works best if it provides a substantial edge surrounding its multiple
paths.
f- Priority
for creating pedestrian paths
The
urban web consists of overlapping networks of connections. There is no
reason to suppose, as many planners do, that the distinct networks have
to coincide. Different types of connections exist on different scales,
so mathematically they cannot coincide. The web has structural
strength only when networks on different levels cross and overlap, providing
cross-connectivity. When connections are forced to coincide they become
singular (too many are concentrated along one path). Singular connections
do not work because they overload the carrying capacity of the channel
(see Figures 2 and 4).
The number
of pedestrian paths in the urban web should be far greater than exists
today. An unfortunate trend of the last 70 years has been to eliminate
footpaths by arbitrarily imposing a rectangular (or other restrictive)
road grid for all connections (Batty and Longley, 1994). A second error
has been to give priority to car paths over pedestrian paths. Alexander
and his associates have looked into the process of establishing the web
connections (Alexander, Neis et al., 1987). They conclude that
there is an optimal sequence to be followed: define the pedestrian and
green spaces first, followed by pedestrian connections, buildings, and
roads, in that order (Alexander, Neis et al., 1987). The greatest
cities of the past were built by following the order proposed here. A
careful study of the urban web clearly shows that following the reverse
order, as is done today, eliminates pedestrian and usable green areas.
The nodes of
a neighborhood must be connected by functional footpaths. Today this occurs
only in some of the older (pre-1940s) neighborhoods. Clusters of houses
should also be connected by bicycle paths. By this we do not necessarily
mean the separate paved variety, but a reliable way to ride a bicycle
without getting off, or endangering yourself on a busy street. (This concept
is due to Greenberg (1995)). When clusters of houses are connected only
by a local road, pedestrian and bicycle connections are neglected. In
most cases, moreover, the road is not strictly local but doubles as a
busy two-way through road, which makes the situation worse.
Footpaths need
not be necessarily distinct and separate from bicycle paths. Nor are these
necessarily distinct and separate from streets; it all depends on traffic
density. Indeed, pedestrians crave the visual connection that a footpath
along a street affords. This is also a requirement for increased safety,
as isolated footpaths can be dangerous. As long as the traffic flow is
not uncomfortably large a footpath can run parallel and next to a street.
With appropriate slowing-down devices, footpaths can even coincide with
vehicular streets (Gehl, 1987).
g- Guaranteeing
the functionality of individual paths
The
preceding parts of this paper talk about establishing as many paths as
possible to connect nodes in the urban web. There is a limit to this process,
however. As in all natural connected systems, we wish to establish only
those connections that work; that are truly necessary for multiple connectivity.
Some guidelines have been given that help to judge whether a connection
is likely to be used or not. We wish to avoid connections that are not
used for whatever reason, including factors beyond those discussed here.
For example, decreasing the block size -- a commonly proposed urban solution
-- does not always guarantee that newly-created cross streets will be
used by sufficient traffic. This is needed to justify their additional
expense, and also to offer safety from crime (Hillier and Hanson, 1984).
In another
situation, when the city fights for public right-of-way across a commercial
lot, that path had better be used, otherwise the process will be discredited
from future applications. The urban designer has to optimize conditions
so that a given path will carry sufficient traffic to make it viable.
Dysfunctional non-paths are the product of thinking in terms of geometrical
regularities; in that mind set, paths are (wrongly) assumed to be created
by some sort of visual symmetry on the plan. Even though the present model
for the urban web frees us from this error in approach, only a short displacement
distinguishes a path that works from one that doesn't, and this is not
obvious on a plan. Nor are many of the other factors that influence the
success of a path.
Some intelligent,
perceptive people claim that the pedestrian city is dead, and could exist
only under conditions that are no longer reproducible. I do not agree.
The reason for their pessimism is that pedestrian paths no longer seem
to work. I claim here that most paths today are artificial, decorative
paths that cannot be made to work. They correspond to wrong lines
on a sketch. In order to repair existing urban regions, we have to erase
those wrong lines; i.e., get rid of or transpose paths that are of this
useless, frustrating type. If it cannot be fixed, an existing non-path
will certainly discourage the building of a functional path nearby, and
so it poses an impediment to generating the urban web. In many regions,
such non-paths have replaced the older type of useful paths, thus establishing
a flawed pattern to be copied by contemporary urban planners.
h- The pattern
of roads as an organizing principle
Vehicular
traffic is meant to facilitate human activity. After the natural elements,
architectural elements, and pedestrian connections are established, then
roads are introduced to organize the connections on a higher level (Alexander,
Neis et al., 1987; Greenberg, 1995) (Figure 9). It is essential
to establish vehicular roads in the proper hierarchy. In any complex system,
organization proceeds from the small to the large. Each type of road is
meant for traffic of distinct densities, and one size cannot accommodate
all of them. Several independent connective networks will have to intersect
at many different points. Each type of intersection presents a special
problem to be solved, otherwise the circulation will be interrupted (Alexander,
Ishikawa et al., 1977; Greenberg, 1995). (Cross-over points will
not be analyzed here).
Figure
9. Different
networks of paths exist for foot and bicycle traffic, and for vehicular
traffic at different capacities. Only connections of not-too-widely differing
flow can align or intersect, and the weaker connection has to be protected
from the stronger. (a) Pedestrian paths cross and connect to a local street.
(b) Local streets feed into a through street, with superimposed pedestrian
and bicycle paths.
There is now a profusion
of medium-density car roads that try to serve (with limited success) widely
different traffic flows. Looped and cul-de-sac streets prevent through
traffic in new suburban subdivisions. Their application is paradoxical,
however, because it tries to reduce traffic flow while maintaining a road
whose width and surface are appropriate for a highway (Gehl, 1987). This
ignores and cuts the footpaths and bicycle paths, which can effectively
cross only a genuinely low-capacity road. Also, the connective web must
continue in all directions, so that if any road stops, pedestrian and
bicycle traffic can continue on a path between houses. Foot and bicycle
paths should constitute totally independent networks from local roads
(Alexander, Ishikawa et al., 1977) (see Figure 9).
Here we come
to a crucial observation from complex systems: hierarchical organization
requires that components of different sizes fit properly into the whole.
The pieces of the urban web are simple, and they interact in a simple
manner; yet their union is highly complex. The method for putting them
together has to respect this complexity (Alexander, 1964; 1965). We cannot
solve the problems inherent in the organizational process on paper in
a day. Hierarchical systems depend on the proper interaction of connected
elements on many different levels, and necessarily require a dynamic process
for their growth. Any simplistic attempt at organization is bound to miss
many of the connections that contribute to internal stability.
The present
model has not been developed into how the dynamics of streets and paths
relates to the performance of cities. The interior logic of a city's disorderly
grid is fundamentally about movement, so that many properties of urban
space are a product of these connections (Hillier, 1996; Hillier and Hanson,
1984). A source of literature on space syntax -- starting from the work
of Hillier and collaborators (Hillier, 1996; Hillier and Hanson, 1984)
-- is the journal Environment and Planning B. That work tries to
associate pedestrian and street networks to crime and congestion, especially
in housing estates. In this context, traffic assignment models assign
traffic from many origins and destinations to a much reduced set of paths,
mirroring Figures 2 and 4. This simplification of the urban road grid
often exacerbates the very problems that it tries to solve.
i- Necessary
discontinuities and separation
Not
every node in the web should be connected to each other. Taking the cue
from biological systems, different organs would interfere with each other's
function unless they are separated locally. Elements of the urban web
can damage an adjoining element unless care is taken to insulate them.
Examples are: an expressway next to an apartment complex, a footpath next
to a highway, heavy industry next to houses, a slum next to an upscale
area (Figure 10). All of these are necessary components of a city, and
are usually isolated from each other by some sort of barrier (Alexander,
Ishikawa et al., 1977). This is not a sociological statement, just
an observation of what actually happens. Lynch (1960) emphasizes the important
and necessary role of an edge as a boundary.
Figure 10.
What cannot connect
must be separated. Barriers are necessary to protect pedestrian paths
from high-capacity roads. (a) A sidewalk is useless next to a highway.
(b) Highway is flanked by a low wall with gaps and trees, which protect
the pedestrian and bicycle paths.
A sidewalk adjoining
a busy highway is dangerous, so it is rarely used. It survives as an anachronistic
remnant from small towns with low-speed traffic. No thought has been given
lately to the interaction between pedestrians and cars. In this situation,
a sidewalk should be insulated by a barrier: either sections of solid
wall, or a wide green area with trees (see Figure 10). There is no need
for connection (except perhaps a visual one) between pedestrians and high-speed
traffic. Any road on which a car cannot stop to pick up or discharge a
passenger is effectively isolated, and should be designed that way.
Disparate urban
functions and neighborhoods tend to coexist in a more healthy balance
when they have a barrier between them (Alexander, Ishikawa et al.,
1977). We are not talking about separating commercial from residential
areas, which have to intertwine, but rather the use of edges as constructive
boundaries. High-density roads cut across the urban web effectively. Other
solutions include a wall, a river, or a large park; all these are found
in older cities. In new developments, rivers are covered over because
they don't fit into the rectangular grid, thus wasting an excellent natural
barrier. Oftentimes, an existing barrier has led to the differential growth
of the areas on either side. In other instances, a boundary has provided
long-term stability to a neighborhood.
We mention
boundaries because they are now put up at all the wrong places. Mathematically,
we still have only web nodes and connections. As pointed out earlier,
walls are ideal for reinforcing paths and roads, but instead they are
often used to block connections. A solid wall needs openings to allow
paths through. Strong connective elements such as a highway will need
to be introduced into a city at some point. Instead of being placed where
a separation is needed, however, they invariably cut across and sever
existing connections. Connective and insulating elements are complementary,
and their misapplication for the opposite purpose is based on a misunderstanding
of the urban web.
Local petty
crime can also destroy the connections in neighborhoods that have, up
to that point, been working fairly well. When the urban web is threatened,
it reacts organically by building fences to protect itself, in analogy
to a biological wound growing scar tissue. This single act reorganizes
a neighborhood spatially, severing connections with what is perceived
to be the source of crime. If that source is not localized, each node
or group of nodes will isolate itself with a fence, thus tearing the urban
web. A neighborhood can recover from some petty crime, but the web can
never recover once connections are blocked.
Conclusion
This paper
derived a set of planning principles from mathematical considerations,
and summarized the connective processes that generate the urban web. The
principles are satisfied by all successful urban environments around the
world. On the other hand, they are violated by urban environments that
fail, that are unfriendly, that are unpleasant, that are isolating, and
that are dehumanizing. By applying zoning laws that violate basic connective
needs, we are responsible for many of those failures. It is possible,
however, to create our cities according to the appropriate mathematical
principles behind human activities.
Maintaining
a large variety of paths and green spaces is unavoidably costly. All indications,
however, are that the cost to society is incomparably greater if these
solutions are not implemented. A breakdown of the neighborhood leads to
alienation and increased crime; followed by suburban flight and decreasing
property values. In financial terms, the end result of trying to save
on the bill for achieving a proper balance of urban elements could be
to lose a major part of the area's tax revenue. In human terms, the result
can be devastating. These ultimate costs have to be very carefully considered
by urban planners.
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