- In order to faithfully reproduce anything in linear
perspective it is important to establish a
cone of vision. We have done this in the diagram by creating a perfect
circle whose center is the vanishing point. A larger cone of vision works
better and helps to eliminate distortions.
- We should also establish a vertical axis. This axis
will help us to establish placement of the perspective square in the
space.
- Next we can place a square somewhere adjacent to the
circle of vision. It can be placed anywhere, but its placement will
dictate where the perspective square will fall. If the square is close to
the horizon line, then the perspective square will be smaller and further
back in the space. If further from the horizon line, then it will be
larger and closer to the viewer. It should always be inside or at least
touching the cone of vision. If it is placed below the horizon, the
perspective square will be drawn above and vice versa.
- Now draw lines from each of the four corners of the
square (marked A, B, C, and D in the diagram) to either top or bottom of
the axis line where it intersects the cone of vision. The establishment of
the point will depend on whether your square is placed above or below the
horizon line. Remember that the drawn square will be drawn in the opposite
semi-circle.
- At the points where A, B, C, and D intersect the
horizon line, lines will be drawn vertially or perpendicular to the
horizon line. This is illustrated with four red lines that drop vertically
from those four intersections.
- Now the square will begin taking shape when you draw
two diagonals from the points on the cone of vision where they intersect
with the horizon line. These two points are on the right and left of the
vanishing point toward the far end of the horizon line. They are marked in
green. At the points where these diagonals intersect the verticals (marked
with yellow dots) you will establish the perspective square.
- Points A and C represent the back edge of the square
(they are further from the horizon line) and B and D represent the front.
This should establish a convincing square that appears to
recede into space. To check your work, make sure that the diagonal lines
which emanate from the edges of the cone of vision intersect the corners of
the square. Also check to make sure that the right and left edges recede
back to the vanishing point. You can also check a square that you have
approximated by reversing this process. I also recommend good observation of
a real space to compliment this process.
I would like to thank Ward Walker, Jr. of Austin Community
College for his question about creating a square in perspective. |