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Much of the creation
of spaces in linear perspective relies on the establishment of a basic
unit-the square. A square can be the basis for the construction of a grid,
circular forms, and the establishment of inclines. This
diagram illustrates a reliable method for approximating a view of a square
drawn in linear perspective.
Here is the method for creating a square in one-point perspective:
- In order to faithfully
reproduce anything in linear perspective it is important to establish
a cone of vision. We have done this in the diagram by creating a perfect
circle whose center is the vanishing point. A larger cone of vision
works better and helps to eliminate distortions.
- We should also
establish a vertical axis. This axis will help us to establish placement
of the perspective square in the space.
- Next we can place
a square somewhere adjacent to the circle of vision. It can be placed
anywhere, but its placement will dictate where the perspective square
will fall. If the square is close to the horizon line, then the perspective
square will be smaller and further back in the space. If further from
the horizon line, then it will be larger and closer to the viewer. It
should always be inside or at least touching the cone of vision. If
it is placed below the horizon, the perspective square will be drawn
above and vice versa.
- Now draw lines
from each of the four corners of the square (marked A, B, C, and D in
the diagram) to either top or bottom of the axis line where it intersects
the cone of vision. The establishment of the point will depend on whether
your square is placed above or below the horizon line. Remember that
the drawn square will be drawn in the opposite semi-circle.
- At the points
where A, B, C, and D intersect the horizon line, lines will be drawn
vertially or perpendicular to the horizon line. This is illustrated
with four red lines that drop vertically from those four intersections.
- Now the square
will begin taking shape when you draw two diagonals from the points
on the cone of vision where they intersect with the horizon line. These
two points are on the right and left of the vanishing point toward the
far end of the horizon line. They are marked in green. At the points
where these diagonals intersect the verticals (marked with yellow dots)
you will establish the perspective square.
- Points A and C
represent the back edge of the square (they are further from the horizon
line) and B and D represent the front.
This should establish a convincing square that appears to recede into
space. To check your work, make sure that the diagonal lines which emanate
from the edges of the cone of vision intersect the corners of the square.
Also check to make sure that the right and left edges recede back to the
vanishing point. You can also check a square that you have approximated
by reversing this process. I also recommend good observation of a real
space to compliment this process.
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